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Gallery
photos Shader-Based Parallel Rendering.
Distributed Rendering Applications using FlowVR Render:
  • Parallel iso-surface extraction using VTK.
  • Volume rendering on a display wall.
  • Advanced shaders for custom data visualization.
  • Date: April 2005
photos Physical Based Distributed Simulations.
  • Full body interactions with rigid objects and hair simulation.
  • Distributed 3D fluid solver.
  • Coupling multiple distributed simulations.
  • Date: January 2005
photos Fête de la Science 2004.
Virtual reality public demonstration.
  • Date: October 2004

Videos

video Parallel Isosurface Extraction using VTK and FlowVR Render.
video Distributed Physical Based Simulation for Interactive Worlds.
video Real-time collision between virtual objects and the reconstructed user's body.
video Pottery carving using real-time full-body reconstruction.
video Net Juggler valley demo with interactive distributed fluid, grass, and cloth simulations.
video Old real-time demo featuring motion blur, depth-of-field, particle effects, cloth simulation, stencil shadows, and a sci-fi western style!
  • Date: July 2001
  • Format: DivX AVI (37 MB)
  • Related: Look here for more information and the executable for Windows.
Last modification: 2005-Jun-08 05:27
validate ID/IMAG